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november plotting.
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NOVEMBER PLOTTING
OOC
☀ We are currently at 20/30 players! As a reminder, players may have up to two characters in the game, and may app their second after passing two consecutive months of AC, of which the initial check-in AC does count.
☀ An OOC post for discussing investigations and theories can be found here
☀ An IC infoshare meeting (dated 10/31) can be found here
☀ And an unofficial game discord can be found here
☀ An OOC post for discussing investigations and theories can be found here
☀ An IC infoshare meeting (dated 10/31) can be found here
☀ And an unofficial game discord can be found here
IC
☀ Looks out the window... The weather continues to get colder as winter approaches, averaging in the high 50Fs to low 20Fs during the day and night respectively. The first two weeks of the month will see on-and-off rain, though it is not yet cold enough for snow to stick, and the wind blows strong enough at times to break off tree branches and send them flying through the air to smack people in the face if they're not paying attention.
☀ In the first half of the month during the rainy spell, the liquified mud of the graveyard acts like quicksand, dragging down anybody who tries to trample over its bones. The lake water, curiously, feels warmer than usual, although still cold. Do not drink the lake water. Animals in the forest appear more agitated than usual, prone to take the initiative and jump at people's faces rather than hiding or running.
☀ The fog gets thicker at night, and there is the feeling of more and more eyes following anybody who wanders outside past dark. Humanoid figures can be seen shrouded in fog at times— running, sitting, stabbing— but just like the town's "monsters," will disappear once a character approaches. For the characters, there will be a feeling of uncertain familiarity towards these shadows, kind of like when you think you recognize somebody but cannot remember their name and maybe you do not know them after all.
☀ Despite Lark's insistence that they'll be here soon, the rest of the townspeople do not magically appear the first Saturday of the month, although the event post will tie into this. There are pending investigations for the train and the dogs, so we'll see if the pit fall spike net interrogation trap does its job, and/or if we're just going to sit back and watch the church bell be destroyed.
☀ No matter how well they've been taken care of, every character's gemstone seems to have an extra chip in it, with its edges marred black.
☀ In the first half of the month during the rainy spell, the liquified mud of the graveyard acts like quicksand, dragging down anybody who tries to trample over its bones. The lake water, curiously, feels warmer than usual, although still cold. Do not drink the lake water. Animals in the forest appear more agitated than usual, prone to take the initiative and jump at people's faces rather than hiding or running.
☀ The fog gets thicker at night, and there is the feeling of more and more eyes following anybody who wanders outside past dark. Humanoid figures can be seen shrouded in fog at times— running, sitting, stabbing— but just like the town's "monsters," will disappear once a character approaches. For the characters, there will be a feeling of uncertain familiarity towards these shadows, kind of like when you think you recognize somebody but cannot remember their name and maybe you do not know them after all.
☀ Despite Lark's insistence that they'll be here soon, the rest of the townspeople do not magically appear the first Saturday of the month, although the event post will tie into this. There are pending investigations for the train and the dogs, so we'll see if the pit fall spike net interrogation trap does its job, and/or if we're just going to sit back and watch the church bell be destroyed.
☀ No matter how well they've been taken care of, every character's gemstone seems to have an extra chip in it, with its edges marred black.
PLOTTING
Go make friends, guys.
Player:
Character:
Canon:
Plans:
Recent posts or toplevels:
Character:
Canon:
Plans:
Recent posts or toplevels:

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Character: Hiiro Amagi
Canon: Ensemble Stars
Plans: I kind of dropped the ball on tagging more things because I was canon reviewing intensely during the weekend so I definitely want to make up for it in the event.
Hiiro is pretty simple in his goals. He is used to the whole survival aspect of things so he will continue focusing on selective hunting and fishing, as well as taking care of his own group. Hiiro's philosophy is survive first, everything else later so... He does like making new friends so if he hasn't tagged you, I will find a way.
Hiiro has insanely good (enstars logic) instincts, so he can have a pretty specific impression on someone based on that. Like thinking Mayoi emits an evil aura or Rinne smelling like blood... you know, normal human things. Anyway, I don't want to meta anyone too much but it would probably a good way to jump into CR. Note that despite what he might feel, it doesn't necessarily mean it is automatic good/bad CR. He adores Mayoi despite emitting evil so... yeah.
Recent posts or toplevels: I have too many toplevels in the IC info post so that's an option. If anyone wants me to hit up their top level though I am also up for that.
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kuja's is uhhhh. even though he doesn't remember it anymore, he was made to kill people -- so i feel like there could be some kind of 'predator' flag going off? he might have a vibe kinda similar to when you're around a big cat and you're hoping it will continue sitting still staring at nothing while you try to not be too interesting.
alternatively: it's kinda fizzy like a soda. or a bath bomb you just tossed in the tub because of him being a dedicated mage.
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sorry if he threatens you for like half a second. he does that.